Fixed the “360 snapshot” floater not being refreshed after second clicking on the “World” → “360 snapshot” menu item.Fixed the Search floater opening without appropriate search results after performing a search from the NavBar.Media on a Prim fixes: media will no longer loop when it should not audio for media no longer plays when the object is edited.Ability to restrict media on a prim to this parcel via World → Parcel Details → Sound → Obscure MOAP – BUG-10416.Improved land sale option: when selling land, Sell land to “specific person” will show your own name in the “Near Me” list in the people picker – BUG-231954.Improved reporting of spam and phishing attempts from the Group Chat and IM window with the addition of Report Abuse right-click option In cases of many layers of textures that included transparencies, this would cause some of the lower layers to not render at all. Fix for a transparency “alpha” blending issues in the above viewer release.Improved media playback responsiveness. Animation uploads have joint name fixes.Landmarks should now work more like other assets for cut/copy actions.Fixed Texture position changes while using a HUD only updates after zooming out, BUG-232364.Fixed the right click freeze – BUG-232466, FIRE-31927.Hovering over the Mini Map now shows ownership information for the given parcel.New Mini-Map options: Right click Mini-Map → North at top, Camera at top.Modal Hot Fix, viewer version 6.22, September 2022 – correcting a crasher within the viewer code.MFA / ToS Hotfix, viewer version 6.23, November 2022 – ensures the viewer correctly required a double-entry of MFA tokens on launching the viewer and on accepting a Terms of Service update.Do, however, make sure you back-up all your settings safely so you can restore them after installing 6.6.8.įirestorm 6.0 is fully merged up to the Linden 6.6.7 code-base, plus some cherry-picked items from upstream, per the notes below.There is no need to perform a clean install with this release if you do not wish to.Third Person Perspective Camera Preset Defaultįor a complete breakdown of changes, please see the official release notes for Firestorm 6.6.8.Building and Scripting – General Updates.Converting a Local Mesh to a Local Animesh.Building and Scripting – Local Mesh (Beta).And please note that as per all my articles on viewer updates and releases, this is not a full blow-by-blow breakdown of absolutely everything in the release rather, it is intended to highlight the more significant updates and fixes people are liable to find useful, and offer some general notes. So, without further ado, lets get into things and see what’s what. However, that said, there are some significant updates to be found in this release, both from Linden Lab (as with the incorporation of Legacy Profiles) and also from the Firestorm Team (notably the Mesh Preview Upload by Beq Janus). This is another release which might be described as more a maintenance update, intended to keep Firestorm in step with the current official viewer code base, together with focus on bug fixes more than new features. Black Dragon 64x - Update 3.0.On Monday January 16th, 2023 (PDT), the Firestorm team released version 6.6.8 of their viewer.Black Dragon 64x - Update 3.0.2 "Spring Dragon".Update 3.0.3 and why it is taking so long.You can never have more than 2 projectors that cast shadows at any given time and the Viewer will try to give those shadow spots to the closest 2, this can essentially make a perfectly set up projector not cast a shadow because 2 other projectors are closer and taking up the 2 available shadow spots, keep this in mind. If your projector still does not cast a shadow this might be due to the limitation of a maximum projector shadow amount of 2. FOV simply controls the field of view (how wide the light is), focus sets the amount of blur or sharpness the corners and the projected texture has (if any) and ambiance sets the amount of light in all shadowed areas, essentially setting this up will raise the ambient lighting up to the point of completely eliminating any cast shadows, they will however continue to cast them, taking up resources and a precious shadow spot. New for projectors are FOV, Focus and Ambiance. Change the light intensity, radius, falloff and so on. Now that the projector is set up and working you'll have to finetune it.
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